November 2011
23 posts
Design-code-code-design
I think we need more design-ders. Or code-signers. Whatevs. The argument against it is that a lot of successful game designers don’t code at all and that it’s going to give something else as a result in games compared to the classic designers/coders team. How is that not great? We need that. I wish I could like Jon Blow, Chris Hecker or Eskil code my ideas, right here. I’m trying, copying and...
The copy/paste drama in the game industry
Examples: Soul Bubbles on the left, Spirits on the right. Same kind of universe, theme, mechanic around wind, both very well crafted by small teams. Soul Bubbles is anterior, being out on the DS in 2008. Spirit was out on the iPad November, 2010. Soul Bubbles HD will be out soon on it too. It’s interesting because according to the team’s blog the idea behind Spirits was to do a...
If you are not into social media
FocusJam by Harold And also: Reaction by Harold Much more to come… Peace.
Memory Portal Music Lane
The process is always the same: play music to forget about this stupid world, closing my eyes and forgetting about things that are on the surface, I’m playing. After a while I am not thinking anymore about anything, I’m in the feel, in the patterns, thinking ahead, getting ready to land my fingers on strings and move them accordingly. And then after a while in the Zone, somehow, my brain jumps...
Saint Truth
Saints Row: The Third. Yes, this game is offensive. Yes, it is absolutely weird and doesn’t make any sense. Yes, this games has bad taste, childish humor, is sexist and everything. But it’s also a very well crafted sandbox game with a shit-ton of content to play with. Freedom in games is something very valuable and pretty rare (see Skyrim fanboys or see rollercoasters like MW3 or Rage). In...
Gender war
Tod Seelie photography. I feel that a real gender war is going to happen. Historically, we never really fought over this, women were too busy cooking in the kitchen. This era started to end with my mom’s generation. Gender conflict is the last conflict. It has to happen. I read all the Kotaku stuff for instance, and here what’s happening: there’s a lot of sexism in computer games, OK. Writers...
It can’t be said often enough, “It is the woman who pays.” The miracle is that...
– Nov. 30 ‘90.
MusFX
http://kotaku.com/5730637/ aka, The Year I Gained The Courage To Ignore Video Game Music. Two things: multitasking and dullness of games today. One feeds the other and vice versa. We don’t multitask. We simply don’t. True, we can process music in the background and we definitely can listen to something else than the in-game music. Today’s games’ dullness allow us to do something else meanwhile...
3 tags
1 tag
Another example
I was watching Terminator 2 the other day. It’s a good action movie when in the first ten minutes, you know what’s going on and you are totally hooked on “what is going to happen next?”. But it also reminded me of something that seemed to only touch me, during the 90s when I saw it for the first time. “Bummer. That’s uh that’s a bummer, man.” The man responsible for Skynet’s creation,...
Treat your ears right. Listen to this track.