May 2008
3 posts
“We put up with shody parents and fought against up-tight, worthless bureaucrats....”
– About Gen X people. Digg.
May 17th
“Building interactive fun is a very different problem than building any other...”
– David Gregory, EA, Gamasutra.
May 9th
“Yesterday i ran into a girl in a car full on head-first. i went flying out of...”
– One of the billions GTA IV’s adventures people are used to. Is this really the pinnacle of interactive entertainment? Is this all we can achieve with fun and complexity?
May 3rd